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There aren't many games out there that totally consume you. Sure,
MMORPG games are immersing and difficult to escape once you've started
playing, but single player games that take away your life are few
and far between. A game that, when I sit down, with the controller
in my hand and my eyes fixed on the TV screen, I'm a different person
in another world and I'll be that person until I realize it's getting
late and I have to turn it off.
I'm
Dexy. My hands are furry. I have a tail. I enjoy eating fish - and
taking lives. I love to steal from the rich, and make the poor even
poorer. I've got a heart of stone; cold blood runs through these
veins and my furry fingers are in the pies of The Dark Brotherhood
and the Thieves' Guild, from which I received a scolding from the
higher members for stealing that apple from that beggar. I needed
that apple to make a potion; combined with the right ingredients,
an apple can play a part in making a potion that restores fatigue,
a vital energy that governs my ability to hurt others more when
I fight, one that helps me jump far and high, and most importantly,
one that allows me keep an arrow loaded in my bow for long periods
of time.
I
am a Khajiit. We are a race of humanoid feline creatures, often
getting grief from the other races Cyrodiil for our catlike appearance.
Just the other day, that lizard-like-Argonian called me a mangy
housecat - like he's one to talk, the scaly scoundrel! There are
ten races in Cyrodiil; the Dunmers - who are the dark elves - and
the Orcs are probably the most scary looking, while we Khajiits
and the Argonians are the most unique, while the rest of the races
are all just ugly variations of Humans, Bretons, Imperials and the
rest. No two people look the same in Cyrodiil though, as the customization
is immense. When I was born, I could shape my face within reason,
I could lengthen or shorten my hair with ease, pick colors, choose
from a palette of different eyes, and that's why I'm confident that
I'm the most handsome murderer and graceful thief in the whole of
Cyrodiil. If you're a cat person, that is!
When
the Emperor of Cyrodiil set me on my quest, one that I'm sworn not
to disclose should you not already know of it, I was asked by one
of his guard servants what profession I was. You see, the tutorial
took me through many trials and tribulations, more trials than that
of the Xbox 360 version - I imagine this is because the PS3 version
of The Elder Scrolls IV: Oblivion comes with the first expansion
- Knights of the Nine - preinstalled. These trials would surely
shape my future, but I refused to give this guard the satisfaction
of deciding my fate - judging by my performance, I was Archer material,
apparently. I had just let the king force me into telling him what
birth sign I was born under - The Thief - which has the benefit
of boosting my Luck, Agility and Speed attributes by ten, but I
wanted to take time to think about my profession. Out of the thirteen
stars to be born under, I had to be born under the most illegitimate,
didn't I? I mean, I could have been born under The Steed, giving
me a twenty-point boost in Speed instead, or the Shadow, which grants
me the ability to turn completely invisible for a short while, once
per day.
In
the end my profession had to be a custom one. Sure, there were preset
ones already there for me to choose - like the guard suggested,
I would have made an excellent Archer, a class that specializes
in combat with sneaky elements and large weapon knowledge. Customizing
a class is limited only by your imagination, so I stood there with
the guard, dreaming up what I could be. I first told him what I'd
specialize in. Out of the three choices - Combat, Magic and Stealth
- I chose Stealth, because this specialization increases related
skills by five points - that's skills like Sneak, Speechcraft and
Security. Next I had to favor two attributes, which would be increased
by five points on top of my natural attributes that come with my
race, and my birth sign benefits. As we Khajiit aren't very adept
at magic, and as I planned on using a bit of magic later on in my
lifetime, I favored Intelligence, which increased my Magicka pool.
Because my race and birth sign are based around thievery, deception
and sneaking around, I also favored Agility, meaning that, with
my natural Khajiit Agility, and the boost from the birth sign, this
attribute was by far my highest.
Lastly,
I was to choose seven of my major skills. Each skill I selected
would start off at Apprentice level, whereas the other skills would
start off at Novice level and have to be raised the old-fashioned
way. After Apprentice, by constantly using those major skills, I
could then reach Journeyman and eventually Expert. The better you
get in those skills, the more advantages become available to you.
An Apprentice acrobat can jump and attack at the same time - very
handy, wouldn't you agree? The seven major skills you choose really
effect how you play, as when you level up in your main skills you
also gain experience to increase your overall level. Because my
custom class consists of major skills like Sneak, Marksman and Illusion
magic, the more proficient I become in those skills, the more experience
I get to raise my overall level, and when I level up, I get to raise
my attributes. It's all very clever, which is why this wasn't a
decision to be made lightly.
I
came away from that guard as a little bit of a hybrid. I'm more
of a stealthy assassin - a creature of the night with a bow in one
hand and an arrow in the other. I'm good at breaking into homes
and infiltrating castles, thanks to my security skill, while my
sneak skill means I can walk around without making much noise and
perform sneak attacks that triple my damage. To keep my class fresh,
I decided to go down the magic route - with Illusion and Destruction
being two of my main skills, I can make myself invisible with a
cloud of illusion magic and electrocute guards with my shocking
touch. Lastly, I made sure to pick up Alchemy as my final major
skill, as making potions and poisons would be invaluable - especially
for a cold-hearted assassin like me.
And
I am cold hearted too. I don't just keep on saying that for the
sake of it! I stand here, invisible, hidden and ready to kill my
latest mark for the Dark Brotherhood. I stand in a dark alleyway,
made dark only by the shadows of the large towers of the Imperial
City. Faelian, a High Elf, must be removed from existence - he must
be killed in the night and nobody must find out that the Dark Brotherhood
had a part to play in this defenseless elf's demise. Why must Faelian
die? The Night Mother doesn't have to give a reason; if she wants
him killed then he will be killed. Although I've never seen the
Night Mother myself, I wouldn't want to get on her bad side; having
seen what she is capable of and seen the command she has other my
brothers, I wouldn't want to be the latest mark in a long line of
Dark Brotherhood contracts.
Hi
Faelain. I'm not here to talk so I'll get right to the point - the
point of my sharp, enchanted blade, the point that meets your heart
and the point that takes you to the ground. He fell without fighting
back, without explanation, without mercy. I've taken his life, yet
my conscience remains clear and my hands, while red and bloody,
are still welcomed back into the Dark Brotherhood sanctuary. This
is where I will sleep tonight, after receiving my reward from the
Night Mother. I will go to sleep on the stone slab and, after sleeping,
providing I have enough experience, I will level up and improve
my attributes. Guiltless attributes. What next, Night Mother?
Maybe
I'll leave the Dark Brotherhood contracts for the time being. After
all, I am on an important mission bestowed upon me by the Emperor,
but the truth is that it's so easy to get lost in the land of Cyrodiil,
and procrastinating is such a pleasure with so many missions available,
that it would almost be a crime to ignore the other delights on
offer, rather than just focus exclusively on my main quest. I walked
into a town the other day and overheard two villagers talking about
this rich guy, so I decided to check him out. It turned out that
the hearsay was true and I come out of this human's home with a
bag full of loot to sell to one of my fences in the Thieves' Guild.
You can pick up quests from villagers too, and every guild has its
own unique, financially rewarding missions to complete. In Cyrodiil,
life is what you make it. It's your prerogative to choose how to
live your life, but I make everyday tasks into personal goals. I
wake up at seven in the morning, get on my horse and gather rare
herbs to make powerful potions. Then I come home, wherever that
might be, make my potions, have a drink in the evening and stalk
hapless souls at night for their money and materials, or just for
my own guiltless pleasure.
I'm
documenting my life here today, with a quill and my last drops of
ink. If I run out, I might just use the rich blood of my latest
victim; I've always said thought that red stands out better than
black. While I write my story, while I pen my life, I can see the
world going by outside through the window. I'm lucky to be able
to see what I see. If this was a game and I was playing this on
the PS3, I'd say that I'm now more longsighted than I used to be
- the draw distance moves further away on the PS3, meaning that
I can see for miles without compromise. Close up, the visuals are
marginally better than from what my brother sees on his Xbox 360;
maybe that's because I'm using HDMI, one of my major skills, but
what I see and what he sees close up is just splitting hairs in
my eyes.
When
I walk into a new area, into a house for example, I always seem
to get stuck in a loading time - but that's a little quicker than
my brother's experience also. But loading times aren't a problem
when you see what Cyrodiil has to offer; it's vast, the biggest
place I've ever visited, home to literally hundreds of hidden dungeons
dotted across the land, home to ruins with bandits camping and secret
weapons waiting to be discovered, it's full of places to sleep,
people to meet and enemies or innocents to kill. You can gallop
across the luscious land your breath will be taken away by the butterflies
flying around in harmony, oblivious to your crimes. You can sneak
around and be astonished at the amount of people you manage to get
by without being seen, or you can fast travel via the map and miss
out on the exploration side of Cyrodiil, but still complete all
of the missions, should you be a casual player looking for immediate
action. My favorite way of getting across Cyrodiil is at night as
a Vampire. One of my allies in the Dark Brotherhood offered me the
unique opportunity to become a Vampire and I was only too happy
to oblige, after all the powers he promised me. Of course, if I
don't feed then the sun will melt my skin, but the less I feed,
the more powerful I become at night and the more dark benefits I
gain. You'd best lock your doors at night, or else I'll walk in
and take your possessions - and perhaps your blood as well.
In
fact, locking your doors isn't enough - I'll still get in, as my
security skill is quite high and I'm quite a dab hand at the unlocking
mini-game that comes up every time I attempt to breach a locked
door, using my lock picks to move the tumblers until they fall into
place. If I want to talk to you instead of killing you in cold blood
then I'll use the persuasion game to increase my disposition, a
game where there are four actions - Admire, Boast, Joke, and Coerce
- and you have to select each action once. When I talk to you, you'll
more than likely be putty in my hands for two of those actions;
you might like to be admired and you might enjoy listening to my
boasts above everything else, but you've got not time for jokes
and you hate being threatened with a passion. That's fine. A wheel
rotates around these four actions, a wheel that indicates how strong
I come onto those actions. Naturally I will make sure that I come
out strong on boasting action, but I will make an effort not to
coerce you too much. Of course, I have to move this wheel around
and select all four actions in an order that hopefully will do more
good than harm in the persuasion game, but I wouldn't worry too
much about talking - I let my blade do that for me!
When
I'm forced to talk to the citizens of Cyrodiil, they all have their
own things to say. Although lots of people have similar accents,
it's amazing how everybody in Cyrodiil has a story to tell; everybody
has rumors to gossip about and secrets to uncover, all of it spoken
aloud in an alluring tone of voice that you just want to listen
to. I remember a time when we role players had read text and nowadays
you've got talents like Patrick Stewart and Sean Bean lending their
vocal talents to the cast of Cyrodiil! There must be thousands of
different sounds in Cyrodiil, from the creaking of old wooden doors
to the quiet noise that a thief makes when he's picking a lock.
Out in the wild, birds chirp and wolves howl, horses trot along
and heavily armored mercenaries jump you with their large swords,
clanking with a multitude of parry, block and combat moves. These
are only touching the tip of Wizard's Tower - you'll get lost in
audio paradise when you're lost in Oblivion.
As
you approach the capital city while the beautiful score plays in
the background, a dynamic soundtrack that rises when you fight and
softens when you sneak, you begin to realize how much work the creators
of Cyrodiil have put in to its inhabitants feel so happy. They even
included the Knights of the Nine, a new faction to join that opens
up extra hours of possibilities that is available for purchase for
both the Xbox 360 and the PC, but comes free in the PS3 version
- so my brothers tell me.
Suddenly
I find myself with drool running down my face, a bag of crisps in
one hand and an empty bottle of water on the floor. I've been playing
on Oblivion for hours and I must have fallen asleep from fatigue.
The game is on pause, my wireless controller dead. I approach the
PS3, power up my pad, save it and switch off the console. I'm back
in reality, and it's time for me to tell you what I have come to
realize about the PS3 version vs. the Xbox 360 one.
The
differences, apart from the extra content, are all cosmetic, but
after putting in the research and testing certain things out, I
have some to certain conclusions. Firstly, the Xbox 360 uses more
HDR lighting than the PS3 does, a dynamic and realistic effect that
creates some wonderful imagery. The PS3 tones down on the HDR lighting
for some reason, leaving some areas looking less realistic than
they did on the Xbox 360. The Emperor's face, for example, seems
too light in the PS3 version, like somebody is shining a light directly
at his face instead of around his face, like you'd see on the Xbox
360. I don't know why this is, nor will I pretend that I do, but
this is what I have come to learn. Aside from faces, you can see
that some cobbles and rocks suffering from over-lighting.
However,
the PS3 has a whole host of advantages - the main one being the
sound. Thanks to Blu-Ray, the sound comes uncompressed and it sounds
more amazing than it does on the Xbox 360. Nights of the Nine suffered
from audio compression to keep download sizes down on the 360, whereas
on the PS3 version it's pre-installed and comes fully intact. Voices
load up without hesitation and sound effects do not lag like I've
noticed occasionally in the 360 version. Loading times are slightly
faster on the PS3 and armor, shields and weapons look more detailed
close up, especially when you're holding the weapon in front of
you. The draw distance is a little bit further on the PS3 too. There
is also no need to clear the cache, as the game seems to install
4GB worth of data on your PS3 hard drive, which I'd imagine helps
to minimize loading times. Lastly, the PS3 controls maps very well
to all of the actions you have to perform in Oblivion - just as
good as the Xbox 360 pad, if not better, because it's easier to
swing your sword with the shoulder buttons on the PS3 controller
than it is with the sometimes-stiff triggers on the 360. The lack
of vibration doesn't matter at all, either.
In
the end, it's not a question of which The Elder Scrolls IV: Oblivion
you purchase and play - it's a question of what platforms you have
access to. What can you play this on? Have you got a high spec PC
or an Xbox 360 (I'm assuming you have a PS3!) Does it matter? No.
All that matters is that you play Oblivion at some point in your
gaming life - and the sooner the better! Even if you dislike RPGs,
I know you'll appreciate the expansive, ever-changing gaming world
of Cyrodiil - and you're bound to find a guild and a class that
suits your playing style too, whatever that may be. It's a shame
that the best game on the PS3 is a multi-format title, but Bethesda
have put the PS3 hardware to great use, bringing you an adventure
that you'll never forget. Well, what are you waiting for? A sign
from God, or a threat from the Dark Brotherhood?
Reviewed by Dexter Pearson for AceGamez (All Rights Reserved).
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